Programming
Let me start off by saying I’m not an engineer, I am a designer. That said I love to program. When I’m not on a project professionally that requires scripting or some form of coding I spend large amounts of my free time working on personal programming projects. This page lists a number of languages that I’ve spent time with. Sections with projects I’d like to show have links to content pages.
C Sharp
C Sharp Examples
Flash - Actionscript
Actionscript Projects
Unrealscript
Unrealscript Objects
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I haven’t had to do a lot of unreal scripting. I toyed around with it a bit, making some mutators and reading over some of the existing systems. Most notably I made a couple custom items for my Snowed-In CTF map. These items are extremely simple but they got the job done for what they were intended for. You can check them out on the Unrealscript page by clicking the left image.
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Proprietary C Based Scripting System
C Based Scripting System Examples
C++
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I learned C++ in college and I made some goofy things using it with SDL and openGL in the past. Overall I don’t write a lot of C++ but interestingly enough I spend a good amount of time reading it. This is because all of the non script functions I use at work are exported to the scripting language from code. This means if something is broken or if I want to know how something works I have to read up on the C++ systems I’m manipulating.
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