Software
Here’s a list of software I either currently use regularly or that I’ve used in the past. Where necessary entries are paired with a description of what exactly has been my experience with the application.
3D Software
3D Studio Max
Maya
Level Editors
UnrealEd 2.0
UnrealEd is my level editor of choice. I have no problem building with additive editors but I love having the option to subtract if I want to. I have spent a ridiculous amount of time in this editor over the last year. I went from knowing nothing to completing a retail grade map. To see some of my Unrealed 2.0 work head over to the Level Design Section.
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Gtk Radiant
WorldCraft
Qoole
Programming
Visual Studio
Flash Develop
Wotgreal
Source Control
Perforce
Subversion
Visual Source Safe











